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Help on Editing a Texture

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Level 18
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Mar 16, 2008
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None of the guides make any sense to me. I'm trying to simply change the color of a texture.

I've identified the .blp file that is used for the texture and I've changed the color. I converted it to .tga and changed the colors how I want, then converted it back to .blp. I've imported to War3 Model Editor but when I replace the texture, it looks totally wrong.

How do I get the .mdx file to use this new texture? Ideally I would have one .mdx use 4 different textures.

Can anyone point me to a guide or tell me the next steps? None of the guides I've found make any sense.
 
Level 18
Joined
Mar 16, 2008
Messages
721
I've forgot exactly what i was doing here. I found a crude solution by recoloring the entire texture and moved on. sorry i forgot to update this thread.

It was for this model. it seems to pull several different textures. I found it pulled from the goblin texture and just did trail and error to find what part of the texture applies to what part of the model (RoyalOrb).

man props to anyone who actually understands this stuff!
 
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