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HELP: Model Headless...

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Level 4
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Aug 22, 2014
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54
HELP

Just finished my first model- a quick head swap of a bandit onto a footman. Looked nice in the model editor, until I reopened it and it the textures weren't loading- then I imported it to WE and it's missing the new head I just gave it... and worse I found it a minute later floating arbitrarily... Maybe I put the head on wrong or it has something to do with textures?

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Level 49
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Apr 18, 2008
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8,423
I'm not entirely certain, it's been quite a while since I dealt with that problem, but it could be because the bone it's attached to or its parent is actually a "Helper". To fix it, open your .MDL file in Notepad, do CTRL + F and search for "Helper ", with the spacebar after it. Then, do "Find and Replace" and replace "Helper " with "Bone ".
 
Level 4
Joined
Aug 22, 2014
Messages
54
I'm not entirely certain, it's been quite a while since I dealt with that problem, but it could be because the bone it's attached to or its parent is actually a "Helper". To fix it, open your .MDL file in Notepad, do CTRL + F and search for "Helper ", with the spacebar after it. Then, do "Find and Replace" and replace "Helper " with "Bone ".

The file is a .mdx- do i need to convert it? Did what you said anyways though and I couldn't find helper. When I imported the bandit head tho, I set it to bone head.
 
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