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Help me

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Nov 7, 2011
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First Step, ASK PERMISSION FROM THE OWNER OF THE WEAPON THAT YOU'LL MANUALLY ATTACH THE WEAPON via Model Editing, If needed, contact the owner of the unit too.

If you are using Magos Model Editor, Open the weapon model first then export it's geosets and make sure to remember the textures it uses.
Then open your unit model with the Editor and import the geosets and attach it to the node(Bone of Bodypart) that you want to attach it to, then go to texture manager and add the needed textures for the weapon. Then set the material properties with the Material Manager. And Select the weapon Geoset in the geoset manager and make it use the new material. Then Done.


OR, Submit a request.
 
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