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you need to use dummy casters that would cast sleep on all nearby units...not such an easy thing. http://www.thehelper.net/forums/showthread.php?t=28117
this is one huge tutorial on how to use dummy casters that covers just about everything.
if you are too lazy to read the whole thing you might as well jump to XII. Single-Target Spells...it is most likely the thing you need.
well that would make them look like they're sleeping. but it wont have the same effect.
for example they wont "wake up" when you attack them.
they will also aggro which isn't what sleeped units do.
they are neither sleeping neither they are paused. those actions are not needed.
aggro = attracting nearby enemy units to attack you...if you order an attack-move next to a sleeped enemy unit, he wont be attacked
removing all buffs is not so wise, use remove specific buff.
Well I did not have the editor at hand, so I just was a bit more carefull at it, nonetheless here is a refresh and I bet this is a lot easier to do than casting dummy units and using alot of variables which is what my core intention was
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