Help! i made a 3ds model, and when i try to convert it, it breaks! what do i do?!

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Okay, so i am using 3DS Max 2012, (a legal version if it matters) to make a pair of shoulder pads... only problem is, when i try to convert it, (using the 3DS/OBJ file converter from the hive) it kills half of it... Every other triangle is gone... and i have no clue why... Any ideas?

It goes from nice looking coral shoulders, to ugly chopped up pile of crap... i spend a LONG time on the VERY difficult UV mapping, i am not very good at it at all. and it isn't an easy model. so i don't want to see my hours of work destroyed....
 

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