- Joined
- Jul 24, 2008
- Messages
- 8
back to base t1
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Number of units in (Units in Region 483 <gen> owned by Player 12 (Brown))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 10 (Light Blue))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 9 (Gray))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 8 (Pink))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 7 (Green))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 6 (Orange))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 11 (Dark Green))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 5 (Yellow))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 4 (Purple))) Less than or equal to 0
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
(Player 2 (Blue) is an enemy of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an enemy of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 2 (Blue) is an enemy of Player 3 (Teal)) Equal to True
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 3 (Teal) is an enemy of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 1 (Red)) Equal to True
(Player 1 (Red) is an ally of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an ally of Player 1 (Red)) Equal to True
(Player 2 (Blue) is an ally of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an ally of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 3 (Teal) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
Then - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an ally of Player 1 (Red)) Equal to True
(Player 1 (Red) is an ally of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
Else - Actions
Do nothing
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Number of units in (Units in Region 483 <gen> owned by Player 12 (Brown))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 10 (Light Blue))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 9 (Gray))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 8 (Pink))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 7 (Green))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 6 (Orange))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 11 (Dark Green))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 5 (Yellow))) Less than or equal to 0
(Number of units in (Units in Region 483 <gen> owned by Player 4 (Purple))) Less than or equal to 0
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
(Player 2 (Blue) is an enemy of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an enemy of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 2 (Blue) is an enemy of Player 3 (Teal)) Equal to True
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 3 (Teal) is an enemy of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 1 (Red)) Equal to True
(Player 1 (Red) is an ally of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an ally of Player 1 (Red)) Equal to True
(Player 2 (Blue) is an ally of Player 3 (Teal)) Equal to True
(Player 3 (Teal) is an ally of Player 2 (Blue)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 3 (Teal) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an ally of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an ally of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an enemy of Player 1 (Red)) Equal to True
(Player 1 (Red) is an enemy of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 3 (Teal))) Equal to True
Then - Actions
Do nothing
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
((Picked unit) is in (Units in Region 483 <gen> owned by Player 1 (Red))) Equal to True
Then - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
And - All (Conditions) are true
Conditions
(Player 1 (Red) is an enemy of Player 2 (Blue)) Equal to True
(Player 2 (Blue) is an enemy of Player 1 (Red)) Equal to True
(Player 3 (Teal) is an ally of Player 1 (Red)) Equal to True
(Player 1 (Red) is an ally of Player 3 (Teal)) Equal to True
Then - Actions
Unit Group - Pick every unit in (Units in Region 483 <gen>) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is in (Units in Region 483 <gen> owned by Player 2 (Blue))) Equal to True
Then - Actions
Do nothing
Else - Actions
Unit - Move (Picked unit) instantly to ((Picked player) start location)
Else - Actions
Do nothing
Else - Actions
Do nothing