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Heavy Chaos Sledgehammer

Well, always wanted to create one like this. Dont lie me to it is not awesome xD. So what u say. Here is simple spam text xD

Keywords:
hammer, mace, sledgehammer, hammerfist, chaos, attachment, weapon, attack
Contents

Heavy Chaos Sledgehammer (Model)

Reviews
20:27, 9th Mar 2013 Kwaliti: Drop the particle count, a lot of them are wasted on the spikes. Misha: still too high particle count.. i like the effect, but.. halve the count lookin' and workin' ok, approved
20:27, 9th Mar 2013
Kwaliti: Drop the particle count, a lot of them are wasted on the spikes.

Misha: still too high particle count.. i like the effect, but.. halve the count

lookin' and workin' ok, approved
 
First of all count of particles is not than impormant if there is no things like: rly big particles, tail, other things like head tail etc.
I know this model do not makes any lagg in game so I will not reduce number of particles. Seconds, particles at spike could be easily locked for it by setting it to ''Model Space'' but than it will lose effect ingame. Animated texture is a lot of work and I will not do it for single attachment. I am sry but I do not agree with u about most of things.
 
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