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Heavy Chaos Sledgehammer

Well, always wanted to create one like this. Dont lie me to it is not awesome xD. So what u say. Here is simple spam text xD

Keywords:
hammer, mace, sledgehammer, hammerfist, chaos, attachment, weapon, attack
Contents

Heavy Chaos Sledgehammer (Model)

Reviews
20:27, 9th Mar 2013 Kwaliti: Drop the particle count, a lot of them are wasted on the spikes. Misha: still too high particle count.. i like the effect, but.. halve the count lookin' and workin' ok, approved

Moderator

M

Moderator

20:27, 9th Mar 2013
Kwaliti: Drop the particle count, a lot of them are wasted on the spikes.

Misha: still too high particle count.. i like the effect, but.. halve the count

lookin' and workin' ok, approved
 
Level 23
Joined
Apr 16, 2012
Messages
4,041
rating your own resource? lol, I think people shouldnt rate your own resource, just as mods doesnt approve their own creations, biasness(is that a word? anyway, I think you know what I mean)

I cant say anything to the model directly, didnt download it
 
First of all count of particles is not than impormant if there is no things like: rly big particles, tail, other things like head tail etc.
I know this model do not makes any lagg in game so I will not reduce number of particles. Seconds, particles at spike could be easily locked for it by setting it to ''Model Space'' but than it will lose effect ingame. Animated texture is a lot of work and I will not do it for single attachment. I am sry but I do not agree with u about most of things.
 
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