Heavenly Tower v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Reactions: Mortimm and Gnuoy
HEAVENLY TOWER
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the 'Heavenly Tower' ability in the object editor
3. Import Timed Special Effect v2.x
4. Copy the HeavenlyTower folder in the trigger editor
5. Configure the HeavenlyTowerConfig trigger
[EXTRA: Daffa Spell Requirement Table]
SPELL DESCRIPTION :
Construct an untouchable tower placed at target location, healing nearby allies by 100/200/300 health and deals 100/200/300 damage to enemies within 2000 range per second for 60 seconds.
SPELL INFORMATION :
Code-wise, it is similar to Sacrificial Divinity with some interesting adjustment. This one does not require the new update for the TimedSpecialEffect (v2.1.2+) though.
MEDIA SHOWCASE :
CHANGELOG :
Version 1.0: Released

CREDIT :
TapZe: The original spell he created at his personal map for point of reference for this spell.
Contents

Heavenly Tower v1.0 (Map)

Reviews
Rheiko
I would suggest to add a spawn effect or some sort of build up for summoning the tower. As of now, the tower just pops up out of nowhere and it looks very weird to me. But aside from that, everything seems to work properly. How the spell works is...
I would suggest to add a spawn effect or some sort of build up for summoning the tower. As of now, the tower just pops up out of nowhere and it looks very weird to me. But aside from that, everything seems to work properly. How the spell works is rather simple, just like the other spells you made, but still useful regardless as it can serve as one of examples on how to use Timed Special Effect v2.x.

Thus, I'm giving it approval with a rating of
Useful
 
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