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Hearts of Courage

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Hearts of Courage

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by ~deathSoldier of ImaginaryFS

"Two military teams are at war. It is up to you and your allies to tell the fate of the war. Build up your rank, earn your keep and stick with your team!"

A new War3 project by PiCk, valkemiere and TkMedic

Positions for team:
Coders: PiCk, valkemiere
Terrain by:PiCk, edited by valkemiere and TkMedic
Skins by: valkemiere and TkMedic
Models by: Warcraft 3 ad various people at TheHive
Story by: PiCk

Status:
-Making units and spawns (BUSY)
-BP System (madcat2 + valkemiere) (DONE)
-Making heroes (BUSY)
-Finishing off BP earning system (BUSY)

+-Total Completion: 10%

Screenshots:

~Multiboard, simple, easy, not so confusing. (Deaths will be shown as your lumber)

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~A screenshot of 1 hero, a Commando. Will give ability stats soon.

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NOTE: The information below is subject to change.

Units:
Types:
-Siege (tanks)
-Intelligence
-Corporals
-Sergeants
-Ground Troops
-Air troops (Air borne intelligence)

The Units (Creep Spawns):

-Marine (Ground Troops, Tank unit)
Damage: 25-32, 32-39, 39-46
MS: 285
HP: 320, 450, 580
Armor (Vest): 2, 4, 6
AS: 0.95

-Sniper (Ground, support)
Damage: 40-49, 49-58, 58,67
MS: 285
HP: 280, 340, 420
Armor (vest): 1, 3, 4
AS: 2.25

-Stunner/Stinger (Ground, support)
Damage: 50-56, 56-62, 62-68
MS: 305
HP: 460, 580, 700
Armor (vest): 3, 4, 5
AS: 1.75
Passive ability: Stun - Each attack made by a Stinger stuns an enemy unit for 0.15 seconds

-Helicopter (Air, support)
Damage: 70-76, 76-82, 82-88
MS: 295
HP: 700, 800, 925
Armor (metal): 2, 2, 2
AS:1.9

-Panzer/M1 Abrahams: (Ground, siege, tank)
Damage: 90-100, 100-115, 115-130
MS: 270
HP: 680, 740, 800
Armor (Heavy metal): 2, 4, 5
AS: 2.9

-Mortar Team (Ground, support)
Damage: 40-48, 48,56, 56-64
MS: 265
HP: 220, 300, 380
Armor (vest): 2, 5, 8
AS: 1.99

-Troop Leader (Ground, leader)
Damage: 52-58, 58-64, 64-70
MS: 300
HP: 390, 450, 510
Armor (Vest): 2, 6, 8

Hero Classes:
-Commandos
Agility Heroes
Class ability: Air strike
> Calls in an air strike to a target point, which arrives in 5 seconds. Has a 800 AOE and deals 275 damage to every unit.

-Sergeants:
Strength Heroes
Class Ability: Grenade attachment
> Every 5 shot made by a Sergeant releases a grenade which deals 250 damage to all units within 400 of the target.

-Spies:
Intelligence Heroes
Class Ability: Tracking Device
> Plants a tracking device on any unit/building/hero on the game, giving vision of it and slowing it by 45% for 40 seconds.

-Airborne:
Agility Heroes (Come with Aeroplanes)
Class Abilty: Use Aeroplane / Climb Plane
> Allows the hero to use its plane. If a plane is destoryed, it will be rebuilt at you airbase in 240 seconds (4 minutes). When in plane, the unit moves faster, deals more damage and can maneouver and be killed very easily by Flak.

-Heavy Artillery
Strength Heroes (Come with Tanks)
Class Ability: Use Tank / Climb Tank
> Allows the hero to use its Tank. If a Tank is destoryed, it will be rebuilt at you airbase in 180 seconds (3 minutes). When in Tank, the unit moves slowers, deals MUCH more damage and can be killed with more difficulty.

-Locators
Intelligence Heroes
Class Ability: Location
> Every 12 seconds, the Hero can locate enemy heroes by pinging the minimap. Only the Hero can see the ping.

So far the above are the only hero classes. More are subject to be added.

@valkemiere and TkMedic: the map size may be slightly small for all of this, I think it needs to be enlarged. I suggest 192X192

Battle Points (BP):

As you play HoC, you will earn BP (aka Battle Points). Battle points are used when aquiring heroes. eg. 0-5000 BP allows weak heroes 5001-10000 allows strongerr heroes and so it goes on. To earn BP you will need to kill units, heroes, destroy enemy buildings and win the game. Ifyou leave a game or are defeated, you will lose BP.

The BP earned/lost are as follows:

+BP:
-Kill unit (+15)
-Kill hero (+225)
-Destroy Command Center (+1250)
-Destroy Airbase (+850)
-Destroy Flak Gun (+275)
-Destroy Artillary Gun (+455)
-Be player with mosts game points (Kills-Deaths) (+1000)
-Deny a unit with less than 25% HP (+15)
-Deny any tower with less than 25% P (+300)
-Win game (+4500)

-BP:
-Deny unit with more than 25% HP (-15)
-Deny tower with more than 25% HP (-300)
-Command Center is destroyed (-1250)
-Airbase is Destroyed (-850)
-Be player with least game points (Kills-Deaths) (-1000)
-Killed by hero (-250)
-Killed by unit (-800)
-Killed by any tower (-600)
-Lose game (-4500)

Being fair with BP:

If you join a game of HoC online, you must first ask all players their BP (If you have 0 BP and an ally or enemy has 100000, you can't really play). If you are caught cheating by a player (stealing codes for BP), the player can contact me and clear your code/the code stolen.

Your BP is locked to your username, so it prevents stealing slightly.

What happens to heroes:

Your hero is not saved, only your BP. You will just get a new hero and get more BP (you can get better heroes with better BP).

What will happen if a KS (Kill steal) takes place:

There will be a system detecting if you stole another player's kill or not.

NOTE: Even when a new version of HoC is made, you can stil carry through your save code (this will be implemented, if not, in later stages of the game).

Current Version available for HoC:
Still in production

©Copyright, PiCk, valkemiere and TkMedic. Ideas by PiCk, valkemiere and TkMedic.
 
Last edited:
Level 5
Joined
Aug 8, 2007
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This is triggering, you are our main skinner. :grin:

I am busy uploading some screenshots of he first hero and the multiboard.

I will update the first post shortly.

@TkMedic: I will PM you the list of skins we will be needing.
@valkemiere: Thanks for the BP system! :thumbs_up:

EDIT: See post #1 for screenshots and updates.
 
Level 5
Joined
Aug 8, 2007
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112
Thats what I am doing so far. I have started the first Commando. Do you mind helping with making a rally good + detailed air strike system?

Anyway, is anybody, besides valkemiere and TkMedic going to give some feedback on our progress?\
EDIT: Added the base LoadScreen at post#1. Made by ~deathSoldier of ImaginaryFS (Imaginary Friends Studio)
 
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