OK, some I'm developing a map, and I want to make so some units are more effective against others. For instance, make archers get a bonus against footmen, and then give footmen a bonus against zombies. I figure that the easiest way to do this is by modifying the armor/attack types.
For the life of me, I cannot figure out how to alter the armor types. If I want to make an archer have heavy armor, how do I do it? Is it hardwired into the game?
For the life of me, I cannot figure out how to alter the armor types. If I want to make an archer have heavy armor, how do I do it? Is it hardwired into the game?