- Joined
- Oct 9, 2021
- Messages
- 12
Hello Hive People,
I thank you again for your help on a previous matter but now i have a issue with a model i have been working on for quite awhile. When i had finished changing all the texture positions for my model i had proceeded to implement it into WE. Fortunately i had no problems with naming paths or anything. So after i reran WE my model showed up like it was suppose to. However i seem to be having a selection/pivot issue. I attached a picture for reference. On the right side you should see War3Model editor open and WE open on the left side. In WE you should see my model selected, and you should also see the shadow position(i did not change the shadow from the original unit i chose). For some reason i noticed i couldn't select my model until i selected it near the shadow. or even clicked the shadow or whatnot. But when i try to click my model away from the shadow i can't seem to select it. I also noticed in game that because of the position of the model with the shadow it moves strangely. It seemed pivoted to that shadow. So i looked on hive for some help before i came here. i found this thread: Collision Shapes, How to Make Your Model Selectable
So i did the tutorial and as you can see in war3model editor on the right side, I did add a collision shape and everything it showed me. But after i did i saved it, i reimported it into WE and for some reason there were no changes in the selecting behavior. It still seems to be pivoted strangely with that original shadow. Yes i have reimported it several times with no luck, so i tried looking through some of the hive threads again and found "Modeling and Animation 101". But it didn't seem to give me any new information that may help my cause. I have also uploaded my model and texture if someone wanted to see if they can take a look at it directly.
Sincerely, Whitelegend
I thank you again for your help on a previous matter but now i have a issue with a model i have been working on for quite awhile. When i had finished changing all the texture positions for my model i had proceeded to implement it into WE. Fortunately i had no problems with naming paths or anything. So after i reran WE my model showed up like it was suppose to. However i seem to be having a selection/pivot issue. I attached a picture for reference. On the right side you should see War3Model editor open and WE open on the left side. In WE you should see my model selected, and you should also see the shadow position(i did not change the shadow from the original unit i chose). For some reason i noticed i couldn't select my model until i selected it near the shadow. or even clicked the shadow or whatnot. But when i try to click my model away from the shadow i can't seem to select it. I also noticed in game that because of the position of the model with the shadow it moves strangely. It seemed pivoted to that shadow. So i looked on hive for some help before i came here. i found this thread: Collision Shapes, How to Make Your Model Selectable
So i did the tutorial and as you can see in war3model editor on the right side, I did add a collision shape and everything it showed me. But after i did i saved it, i reimported it into WE and for some reason there were no changes in the selecting behavior. It still seems to be pivoted strangely with that original shadow. Yes i have reimported it several times with no luck, so i tried looking through some of the hive threads again and found "Modeling and Animation 101". But it didn't seem to give me any new information that may help my cause. I have also uploaded my model and texture if someone wanted to see if they can take a look at it directly.
Sincerely, Whitelegend