- Joined
- Apr 22, 2009
- Messages
- 164
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Telikinetic Helaing Aura
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Events
- Unit - A unit Is attacked
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Conditions
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Or - Any (Conditions) are true
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Conditions
- ((Attacking unit) has buff Telikinetic Healing Aura (Level 1) ) Equal to True
- ((Attacking unit) has buff Telikinetic Healing Aura (Level 2) ) Equal to True
- ((Attacking unit) has buff Telikinetic Healing Aura (Level 3) ) Equal to True
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Conditions
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Or - Any (Conditions) are true
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Actions
- If (((Attacking unit) has buff Telikinetic Healing Aura (Level 1) ) Equal to True) then do (Set TelikineticHealingAura = 1) else do (Do nothing)
- If (((Attacking unit) has buff Telikinetic Healing Aura (Level 2) ) Equal to True) then do (Set TelikineticHealingAura = 2) else do (Do nothing)
- If (((Attacking unit) has buff Telikinetic Healing Aura (Level 3) ) Equal to True) then do (Set TelikineticHealingAura = 3) else do (Do nothing)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TelikineticHealingAura Greater than or equal to (Random integer number between 1 and 100)
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Then - Actions
- Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) + ((Real(TelikineticHealingAura)) x 10.00))
- Unit - Set mana of (Attacking unit) to ((Mana of (Attacking unit)) + ((Real(TelikineticHealingAura)) x 10.00))
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Else - Actions
- Do nothing
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If - Conditions
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Events