- Joined
- Apr 5, 2009
- Messages
- 723
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Regen Aura
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Events
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Unit - A unit Is attacked
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Conditions
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((Attacking unit) has buff Regen Aura [level 1]) Equal to True
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((Attacking unit) has buff Regen Aura [level 2]) Equal to True
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((Attacking unit) has buff Regen Aura [level 3]) Equal to True
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Actions
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If (((Attacking unit) has buff Regen Aura [level 1]) Equal to True) then do (Set LeveL = 1) else do (Do nothing)
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If (((Attacking unit) has buff Regen Aura [level 2]) Equal to True) then do (Set LeveL = 2) else do (Do nothing)
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If (((Attacking unit) has buff Regen Aura [level 3]) Equal to True) then do (Set LeveL = 3) else do (Do nothing)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(LeveL x 4) Greater than or equal to (Random integer number between 1 and 100)
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Then - Actions
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Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) + ((Real(LeveL)) x 15.00))
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Special Effect - Create a special effect attached to the origin of (Attacking unit) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
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Else - Actions
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