- Joined
- Jul 25, 2009
- Messages
- 3,091
I'm making a Multiboard Inventory system in mainly GUI, and I need some input on some things. I'm using Arrow Keys to determine which item is highlighted and a dummy unit for actions such as dropping or equipping it. Please provide some snippets of code if suitable. Here are my questions as of now.
1. How can I best handle the items effects when it's equipped?
2. How can I connect the item with it's struct of charges and name and description? etc.
1. How can I best handle the items effects when it's equipped?
2. How can I connect the item with it's struct of charges and name and description? etc.