- Joined
- Nov 3, 2006
- Messages
- 8,102
OMG... does any one know why does this doesnt work as it should? i mean, look at the screenshot!
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Multiboard Initialization
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Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
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Actions
- Set Temp = 4
- Multiboard - Create a multiboard with 16 columns and 25 rows, titled Strings[0]
- Set Inventory = (Last created multiboard)
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For each (Integer A) from 0 to 3, do (Actions)
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Loop - Actions
- Multiboard - Set the display style for Inventory item in column (1 + ((Integer A) x Temp)), row 0 to Show text and Hide icons
- Multiboard - Set the display style for Inventory item in column (2 + ((Integer A) x Temp)), row 0 to Hide text and Show icons
- Multiboard - Set the display style for Inventory item in column (3 + ((Integer A) x Temp)), row 0 to Show text and Hide icons
- Multiboard - Set the display style for Inventory item in column (4 + ((Integer A) x Temp)), row 0 to Show text and Hide icons
- Multiboard - Set the width for Inventory item in column (1 + ((Integer A) x Temp)), row 0 to 1.00% of the total screen width
- Multiboard - Set the width for Inventory item in column (2 + ((Integer A) x Temp)), row 0 to 2.00% of the total screen width
- Multiboard - Set the width for Inventory item in column (3 + ((Integer A) x Temp)), row 0 to 5.00% of the total screen width
- Multiboard - Set the width for Inventory item in column (4 + ((Integer A) x Temp)), row 0 to 3.00% of the total screen width
- Multiboard - Set the icon for Inventory item in column (2 + ((Integer A) x Temp)), row 0 to ReplaceableTextures\WorldEditUI\Editor-MultipleUnits.blp
- Multiboard - Set the text for Inventory item in column (3 + ((Integer A) x Temp)), row 0 to Strings[2]
- Multiboard - Set the text for Inventory item in column (4 + ((Integer A) x Temp)), row 0 to Strings[3]
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Loop - Actions
- Set Temp = 0
- Multiboard - Maximize Inventory
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Events