Hi everyone..
I have been working on a system from quite a while.
The problem is what I am trying to achieve is kind of complicated. I sometimes feel so any function calls and comparisons could make my map lag.
Currently the map has no textures.
And hero doesn't have all skills. Though some systems are done. I need some feed back if the map is smooth and if there is small delay.
The map also has a lot features not seen here.
There are custom stats like
accuracy
evasion
spellevasion
critical
spellcritical
criticalevasion
spelldamagetaken
criticalplus
criticalminus
you need to press dh in chat to spawn the hero.
Its first speel book has 3 effects that work only on critical strikes.
You can switch on 1 and it will stay.
The effect will take place only when the her hits a critical strike.
When you click on any unit(left click) or attack any unit, its name, life and mana bar would come on top in the multibar..
And there are spells like fireball and demonstrike that will hit the target unit when in range.
The tooltips are not well written, but hope you can understand.
I really need feedback on this. I feel there are some delays and lags in my map and the targeting system might have some errors.. So any thoughts?
I have been working on a system from quite a while.
The problem is what I am trying to achieve is kind of complicated. I sometimes feel so any function calls and comparisons could make my map lag.
Currently the map has no textures.
And hero doesn't have all skills. Though some systems are done. I need some feed back if the map is smooth and if there is small delay.
The map also has a lot features not seen here.
There are custom stats like
accuracy
evasion
spellevasion
critical
spellcritical
criticalevasion
spelldamagetaken
criticalplus
criticalminus
you need to press dh in chat to spawn the hero.
Its first speel book has 3 effects that work only on critical strikes.
You can switch on 1 and it will stay.
The effect will take place only when the her hits a critical strike.
When you click on any unit(left click) or attack any unit, its name, life and mana bar would come on top in the multibar..
And there are spells like fireball and demonstrike that will hit the target unit when in range.
The tooltips are not well written, but hope you can understand.
I really need feedback on this. I feel there are some delays and lags in my map and the targeting system might have some errors.. So any thoughts?