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GREEN: The Forest

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GREEN

The forest, full of hidden wonder and lurking danger. Impenetrable to those who do not know the way, yet a giving and forgiving home to those who do. To play Green you must know your enemy, and be tranquil yet defensive.

Spawns:
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Dire Wolf
Basic melee attack creature. Changes into a powerful Hunting Pack Wolf when the spell Hunting Pack is cast.
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Shanodin Dryad
Ranged creature. Can cast Abolish Magic.
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Giant Spider
Melee creature. Can cast Web.

Summons:
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Gaea's Avenger
Melee creature that can change into a tree. While a tree, it is hard to kill, cannot attack, cannot move, and has a powerful Thorns aura.
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Caller of the Claw
Melee creature that can change into a Bear. While in humanoid form, it can cast Rejuvination. While in Bear form, it can cast Bestial Strength, which increases the attack damage of nearby units.
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Giant Dustwasp
Slow-moving Flying anti-wall / anti-artifact creature. Cannot attack other air creatures. Attacks walls and artifacts at a long range. Has Demolish and Cause for Haste, which drops defense for a temporary movement speed boost.
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Cloudcrown Oak
Powerful Anti-Air melee creature. Attacks air creatures with a powerful ranged attack. Has Aerial Wrath, causing his anti-air attack to splice in three, and can cast Eat Tree to regain health.
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Caller of the Hunt
Long-ranged creature. Can cast Poison Arrow.
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Venomous Dragonfly (x3)
These tiny creatures are immune to magic spells and attacks. Has Poison Sting and Evasion, but low HP.
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Canopy Dragon
Powerful Land Melee Creature. Has Pulverize and can cast Trample, which stuns enemy land creatures nearby.
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Child of Gaea
Immense creature with incredible HP. Can cast Regeneration, which restore HP as long as it isn't being hit. Can cast War Club, which uproots a tree to give him increased range, and an anti-hero attack. Has the Gaea's Embrace ability, which causes him to spawn 3 Stone Kavu's upon death. His size is so great, that his melee attack can hit enemy air creatures.

Legendary:
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Jolrael, Empress of Beasts - Legendary (Ranged) (Agility) Creature
Ability 1: Wolf Pack. Summons Father Wolf, a powerful wolf creature with Aura of Hunger, which causes friendy land creatures to restore HP when hitting an enemy. Also spawns numerous Dire Wolves.
Ability 2: Summon Sabretooth Cobra. Summons a Sabretooth Cobra, a spitting snake with a slow poison ranged attack.
Ability 3: Call of the Crows. Calls numerous crows to soar through the skies around Jolrael, pecking at enemy creatures and restoring Jolrael's HP upon return.
Ability 4: Change Mounts. Changes Jolrael's Mount to a giant Flying Owl. While on an Owl, Jolrael cannot be targetted by melee attacks. Her Arctic Battlecat will fight solo, with a powerful melee attack and Devotion Aura.

Spells:
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Stream of Life
AOE healing for green creatures across the entire map.
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Hidden Path
Creates hidden paths in the back of the Forest, giving Green creatures a secret route to the backs of enemy lands.
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Choking Vines
Creates Choking Vines in the Middle and in the Forest, heavily debuffing enemy creature movement speed, attack speed, and armor.
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Living Lands
Creates numerous Protectors within the Forest, as well as a powerful defensive Spiketree near the Forest entrance.
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Whirlwind
Creates a Whirlwind in the Forest, which gradually destroys all air creatures nearby.
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Hunting Pack
Summons a powerful Great Cat Beast with Bestial Strength and Aura of Courage. Also changes all current Dire Wolves under Green's command into powerful Hunting Pack Wolves.
 
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