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GreatElderHydraAcidSpewV.153

Submitted by kellym0
This bundle is marked as approved. It works and satisfies the submission rules.
behold! my 25th model iv ever uploaded. and the first major ''spell effect'' ''projectile'' missile.

the story behind this model is long and boring, allow me to simplify it.

once upon a time, in a galaxy far far away, during the creation of a 3 headed night elf chimaera model (still a WIP which can be seen in my ItemStagSkull screen shot in the back ground) I wanted it to shoot really epic attacks and spells. one spell was a massive chain lighting nuke, the other spell was to be an enhanced corrosive breath with 3 projectiles fired at once (one for each head).

but I have never really been a fan of the corrosive breath projectile alone, so, using vexorians dummy, I added all kinds of green spell effects together to build an effect. but I never truly managed to reach the effect I wanted.

recently, I started working on a 5 headed hydra, and found need of this type of projectile again, TIMES FIVE!!!.

armed with new tools ability's and skills learned from my flowers bombs and weather effects I set out to make a real missile this time. and after about 3 months I came up with this.

Inspired by Blizzards Corrosive Breath, Black Dragon Missile, Red Dragon Missile, Greenish Yellow UberSplat, Plague Cloud, FireBolt, Death Tower Missile,

Elite Plague Cloud: http://www.hiveworkshop.com/forums/models-530/eliteplaguecloud-50523/?prev=search%3DElite%2520Plague%2520Cloud%26d%3Dlist%26r%3D20

by EvilCryptLord,

and pieces of Dirt Explosion: http://www.hiveworkshop.com/forums/models-530/dirtexplosion-66429/?prev=search%3Dexplosion%26d%3Dlist%26r%3D20

by WILL THE ALMIGHTY

I Stared, for hours, days even, at these emitters in magos, and imitated the emitters, one by one, into my model, and made a powerful toxic blast spell, with bad ass particles, and built something liquidy and nasty.

Has the animations:
Birth,
Stand,
and Death.

Death takes 8 seconds to finish. so if used as a dummy unit set the units death time seconds to that for smooth particle transition. at its peak this model has 497 particles, so don't spam this effect too hard, the particle peak lasts seconds. I have little to no problem when as many as 5 of these go off at once, I tested over 30 at once, but then particles just started disappearing. to test this model out properly, bring it ingame trust me its awesome.

Im planning on splintering this model, as I have for my other plant models, into newer cross converted models for more elements, such as lightning, and maybe water, fire, and darkness, inspired by other projects and blizzard effects, not sure if I will do ice as I have little use for it but I might do it just for fun.

feel free to edit how ever you want, just give me credits and don't distribute it around.

Update 1: added a more powerful splash to the birth animation, the most up to date version is now 147

Update 2: added more emitters for the trail of flames behind, made them die faster, and changed the internal name -- additionally, I've changed this models name from ''GreatElderHydraAttackV.147'' to ''GreatElderHydraAcidSpewV.148'' for easier sorting on my purposes.

In Addition I will be uploading my custom Acid Spew Ground Effect now.

update 3: based on extensive work on my hydra fire ball projectile soon to come out, I found a better way to make the tail particles, thus im updating this resource with a better tail, it has more particles, but is more organic looking in my opinion. the screen shot is also updated to show the changes

update 4: changed internal name

Keywords:
Corrosive Breath, Poison, Venom, Green,
Toxic, Death, Acidic, Liquid Death Online, Baptize These Heretics!
Contents

GreatElderHydraAcidSpewV.153 (Model)

Reviews
Moderator
17:00, 29th Jun 2014 MiniMage: It looks pretty nice, low on filesize. There's a lot of particle emitters, but actual particles ingame is on a decent level and does not lagg. So what the hell, approved. You could probably work a little with it after...
  1. 17:00, 29th Jun 2014
    MiniMage: It looks pretty nice, low on filesize. There's a lot of particle emitters, but actual particles ingame is on a decent level and does not lagg. So what the hell, approved. You could probably work a little with it after approval though. Just to fine tune it somewhat.
     
  2. Heinvers

    Heinvers

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    It looks very acid-ish :) optimal file-size, good looks, good animations, usefulness. I like that. 4/5
     
  3. A Void

    A Void

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    Looks great! It looks very much like an acid. 5/5
     
  4. kellym0

    kellym0

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  5. Heinvers

    Heinvers

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    I particularly like the acid drops that you added to this missile. Awesome.
     
  6. kellym0

    kellym0

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    thank you Heinvers, I still chuckle every time I see it explode
     
  7. Mythic

    Mythic

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    Don't you think the particle count is a bit too high?

    Useful anyways.
     
  8. kellym0

    kellym0

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    yea, I could nerf it a bit, But... I really like it =*O

    I Built it to look powerful, and while it is kind of high at nearly 500, It only stays there for about less then half a second, about 0.4 of a second, then for the 7.4 seconds of the 8 seconds total, its back down to 100 particles, and stays at that til it ends. the 500 peak is just that extreme flash, imitated from the mentioned dirt explosion

    another screeny

    http://www.hiveworkshop.com/forums/members/183403-albums6929-picture85837.html
     
  9. Heinvers

    Heinvers

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    It looks quite good imo. You're a great modeller kellym0.
     
    Last edited: Aug 11, 2014
  10. Maximum_Evil

    Maximum_Evil

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    really nice missle, and the death animation is really epic. Could be used for an acid explosion or some sorts.
     
  11. Edge45

    Edge45

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    Hmmm, now thats what you call badass, still, I kinda not seen a five head hydra (only a 100 head and 3 head hydras). 4/5
     
  12. kellym0

    kellym0

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    the hydra is what I built the missile for, and showed it as a joke, merely to get reactions at it-- it only has 4 complete heads mesh, and none of the heads are finished animating.

    as for why its 5 heads, I felt like seeing if I could reasonably stuff 2 extra heads in between the 3 ordinary heads and still keep an ok look. and I think they so far look pretty good.

    and thank you for your pleasant comments, its always encouraging.
     
  13. Voidwalker

    Voidwalker

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    It's nice to see an acid hurl that actually looks like acid being hurled. 5/5
     
  14. Naiden

    Naiden

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    Ah, finally a great poison missile effect. Thanks for that amazing model.
     
  15. kellym0

    kellym0

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    lol thank you Voidwalker, and Naiden. I may update this model with a better birth animation, not sure when yet though

    updated birth animation
     
    Last edited: Jul 2, 2014
  16. hemmedo

    hemmedo

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    if you can remove those green particles that make it look like a poisonish or acidish spell, we can get a fel incinerate missile of warlocks from world of warcraft.
     
  17. kellym0

    kellym0

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    well, this models meant to be poisonous and liqiudy, im making a fire version of this, and that one wont be as liqiudy, that one will be nice turned fel green. if I have time for that
     
  18. Splub

    Splub

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    This is pretty cool! I think it could also be used as a green energy blast as well!
     
  19. kellym0

    kellym0

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    Im planning on making a lighting themed one, that will come after fire, it will be primarily blue and white, but i will make a red and green version of it as well.

    this effect is powerful, and im going to imitate it a couple times over now. soon as I upload my next 3 models Im gona start spammin.