- Joined
- Mar 18, 2009
- Messages
- 793
I don't really know how to properly describe this graphical issue in short, but it seems that the specific ground textures in my World Editor get completely transparent to the neighboring objects.
I tried running WE in legacy mode (Windows XP with SP) but the same result occurred once again. I haven't found any solution or any one else with this problem either through web searches.
My system:
Windows 10 Pro
AMD R9 380 with software version 16.1.1
Standard World Editor
Warcraft 3 - 1.26 (almost fresh install)
EDIT:
After about an hour or so the graphical bug disappeared by itself somehow. No idea how or if it will come back, but it was really annoying when trying to work with the terrain while it was present.
I tried running WE in legacy mode (Windows XP with SP) but the same result occurred once again. I haven't found any solution or any one else with this problem either through web searches.
My system:
Windows 10 Pro
AMD R9 380 with software version 16.1.1
Standard World Editor
Warcraft 3 - 1.26 (almost fresh install)
EDIT:
After about an hour or so the graphical bug disappeared by itself somehow. No idea how or if it will come back, but it was really annoying when trying to work with the terrain while it was present.
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