I have a map which I'm looking at again for the first time since Reforged came out (I don't have reforged yet)
I noticed that a unit which had used the old Catapult model was switched over to the Demolisher one.
So I dug around and found such threads as this one about the new hidden material in the reforged editor Reforged - List of Hidden Material Within the World Editor
I was able to find the new neutral catapult model and it looks right in the world editor when the world editor is set to use reforged graphics. However, in-game with classic graphics no model will appear at all.
When I use the old hidden catapult model, I instead get the demolisher model.
Is there a way to make this appear correctly, with a catapult model whether one uses classic or reforged graphics?
I noticed that a unit which had used the old Catapult model was switched over to the Demolisher one.
So I dug around and found such threads as this one about the new hidden material in the reforged editor Reforged - List of Hidden Material Within the World Editor
I was able to find the new neutral catapult model and it looks right in the world editor when the world editor is set to use reforged graphics. However, in-game with classic graphics no model will appear at all.
When I use the old hidden catapult model, I instead get the demolisher model.
Is there a way to make this appear correctly, with a catapult model whether one uses classic or reforged graphics?