Moderator
M
Moderator
15:50, 28th Aug 2008
General Frank: In remoderation.
30th Aug 2008
Pyritie: Clothing on the texture could do with some better shading.
4th Sep 2008
Pyritie: Changes made, resource approved.
Kimberly: Same reason as your sonic model, you have no permission.
6th Sep 2008
Pyritie: Moderation is in discussion.
8th Sep 2008:
BlinkBoy: Back to approved.
General Frank: In remoderation.
30th Aug 2008
Pyritie: Clothing on the texture could do with some better shading.
4th Sep 2008
Pyritie: Changes made, resource approved.
Kimberly: Same reason as your sonic model, you have no permission.
6th Sep 2008
Pyritie: Moderation is in discussion.
8th Sep 2008:
BlinkBoy: Back to approved.

Approved







Hmm good point on his stance. I'll try to get him better animations. Just hold on. Yeah I agree the boots are to big. I thought about changing last night. But for some reason I forgot to do it.
Sorry I'll make sure to have that fixed in the next update as well. Okay I am going to try to improve his texture a lot. It seems to be the most common request. Even by the mods and so that's top priority.
I spent about 5 hours on my models head. And secondly until 2 days ago was it? I didn't even know that anyone had made real DBZ models. All I had known was that there was a map called DBZ tribute that had NO imported models. It used all warcraft 3 models. So I decided to be the first to make some. Course at the time I didn't realize that the DBZ tribute map I had played was really old and that there were a billion new versions today. New versions that had lots of models ect. New versions were loads of fighting over who stole the map ect. Its really kind of sad.
Okay now people know a lot more about how I started with this model ect. Not sure if all that was necessary to be said but I'll end my post here so I stop rambling.
The ignorance of some people sometimes.
I didn't know what people would think of my first work. I know its not the best ever but its the product of my many hours spent on it. But the time spent is not what is important but the fun I had making it and the happiness others receive from it. 

