- Joined
- Oct 13, 2014
- Messages
- 8
Please, someone help, i need a trigger for my map that give to all owned heroes by a player bonus stat when any hero from this player pick up a tome (tome of agility, etc...).
I made 3 trigger to do that but they don't work ! :
1st :
Event :
A unit enters playable area
Condition :
Owner of triggering unit = Player 1
Triggering unit is a hero = True
Action :
Add triggering unit in (unit group)
2nd :
Event :
A unit acquires an item
Condition :
None
Action :
If :
-Triggering unit is a hero
-Owner of triggering unit = Player 1
-Item beeing manipulated is Tome of Agility
> Pick every unit in (unit group) and do add 1 agility to picked unit
3rd Trigger :
Event :
A unit leaves playable area
Condition :
Owner of triggering unit = Player 1
Triggering unit is a hero = True
Action :
Remove triggering unit in (unit group)
I made 3 trigger to do that but they don't work ! :
1st :
Event :
A unit enters playable area
Condition :
Owner of triggering unit = Player 1
Triggering unit is a hero = True
Action :
Add triggering unit in (unit group)
2nd :
Event :
A unit acquires an item
Condition :
None
Action :
If :
-Triggering unit is a hero
-Owner of triggering unit = Player 1
-Item beeing manipulated is Tome of Agility
> Pick every unit in (unit group) and do add 1 agility to picked unit
3rd Trigger :
Event :
A unit leaves playable area
Condition :
Owner of triggering unit = Player 1
Triggering unit is a hero = True
Action :
Remove triggering unit in (unit group)