- Joined
- Sep 26, 2009
- Messages
- 441
So I'm just going to share this and ask if it works.
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heroes defeat
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Events
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Unit - A unit Dies
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Conditions
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((((Triggering unit) is A Hero) Equal to True) and ((Owner of (Triggering unit)) Equal to Player 1 (Red))) or ((((Triggering unit) is A Hero) Equal to True) and (((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True))
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Actions
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Unit Group - Pick every unit in (Units owned by (Owner of (Triggering unit))) and do (Actions)
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Loop - Actions
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Unit - Remove (Picked unit) from the game
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
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Player - Make (Owner of (Dying unit)) treat (Picked player) as an Ally with shared vision
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Player - Make (Picked player) treat (Owner of (Dying unit)) as an Ally with shared vision
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