• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Trigger] Global Sound?

Status
Not open for further replies.
Level 2
Joined
Dec 31, 2011
Messages
10
I'm trying to make a map wherein a Fade filter comes in every 20 seconds to represent a lightning. The problem is, i don't know how to make the sound "LightningBolt" under cinematics. I tried doing this -

Time - Every 20.00 seconds of game time


Actions
Cinematic - Fade out and back in over 1.00 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Sound - Play LightningBolt1 <gen>

THE FADE FILTER COMES IN. BUT THE SOUND DOESN'T. HELP PLEASE. :)
 
Last edited by a moderator:
Status
Not open for further replies.
Top