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Get location of pings?

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Mar 6, 2006
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You can simulate a ping and catch it in an event.

Dummy skill, Channel, point cast, cast range 999999. That would be your 'ping'. The skill would allow you to cast it on the minimap, so then you could get the location of the 'ping' and then do call PingMinimapEx. You could even replace the model of the that ping to the real player ping (the expanding circles with the exclamation mark in the middle) and play the ringing sound.

Also, about the ping spam-fest, you can always type "/hideminimapsignals" :p
 
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