- Joined
- May 12, 2018
- Messages
- 131
In units data, I can still add Gargoyle's Prioritize(ID:Aatp) to units.
But I cannot view 'Aatp' in lists of Abilities data, so I can't edit its values.
There is this problem with the map that has been done works a lot.
On the other hand, It can be viewed on a new created map.
So far I checked, the data of Aatp in war3.w3mod\units\abilitydata.slk and the data of Aatp in \_balance\custom_v0.w3mod, \_balance\custom_v1.w3mod \_balance\melee_v0.w3mod are all different. (maybe)
in _balance\s, Aatp race value is other, but in war3.w3mod\units Aatp's race value is undead.
in table of custom_v1 and in war3.w3mod\units Aatp's Integer that determines whether it is able to be viewed and modified in the editor (I'm not sure) is 1.
but in other folder, it's value is 0.
My guess is that if I change the Game Data Set of the map even once, Aatp disappears from the abilites data list.
How can I restore this from my existing worked map?
But I cannot view 'Aatp' in lists of Abilities data, so I can't edit its values.
There is this problem with the map that has been done works a lot.
On the other hand, It can be viewed on a new created map.
So far I checked, the data of Aatp in war3.w3mod\units\abilitydata.slk and the data of Aatp in \_balance\custom_v0.w3mod, \_balance\custom_v1.w3mod \_balance\melee_v0.w3mod are all different. (maybe)
in _balance\s, Aatp race value is other, but in war3.w3mod\units Aatp's race value is undead.
in table of custom_v1 and in war3.w3mod\units Aatp's Integer that determines whether it is able to be viewed and modified in the editor (I'm not sure) is 1.
but in other folder, it's value is 0.
My guess is that if I change the Game Data Set of the map even once, Aatp disappears from the abilites data list.
How can I restore this from my existing worked map?
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