I'm making a tower defence map and I want certain towers to prioritize certain units before others. To help paint a picture. Imagine there being a hundred weak units and a boss unit amongst them. When my towers decides who to attack, I want it to attack the boss.
I've looked at unit priority as outlined in this thread (Unit Stats - "Priority"), but this seems to do nothing. I set the boss to a high priority like 20 and weak units as 1 but my tower seems to simply attack whichever unit is closest.
Could I be missing something? Has anyone confirmed that priority works?
I've looked at unit priority as outlined in this thread (Unit Stats - "Priority"), but this seems to do nothing. I set the boss to a high priority like 20 and weak units as 1 but my tower seems to simply attack whichever unit is closest.
Could I be missing something? Has anyone confirmed that priority works?