Reforged Textures Problem

Level 17
Joined
Jul 12, 2010
Messages
1,634
Hi everybody so I started creating some simple "HD" floors with reforged textures and I have come upon a strange problem.

upload_2021-1-1_14-9-49.png

as you can see some of them don't appear to be textured in game although they are in Retera's:

upload_2021-1-1_14-13-27.png

My guess is that it might be a texture path problem, the working models use these paths:

Buildings/Human/TownHall/Human_Townhall_Diffuse.tif
ReplaceableTextures/EnvironmentMap.blp

And the non-working ones use these:

war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\other\nerubianziggurat\neutral_nerubianziggurat_diffuse.dds
war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\undead\crypt\undead_crypt_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\stratholmebridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\woodenbridge_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\cliff\cliff1_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\splats\undeadubersplat_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\b.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\ashenvaletree\ashencanopytree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\barrenstree\barrenstree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\elvenbridge_diffuse.dds

I also tried changing the texture path and the one that seemed to work is:

replaceabletextures\bridges\elvenbridge_diffuse.dds

BUT it looks like this in-game:
upload_2021-1-1_14-27-34.png


only after changing the tinting color values I was able to somewhat give it a brown color:

upload_2021-1-1_14-28-24.png

upload_2021-1-1_14-28-32.png


So I was wondering anybody knows why this is happening?

It's gonna be a huge hassle to change the paths of all models again and find the required tinting colors for each one >_<

I also included my test map and a zip with all the models I made.


EDIT:
I have found a possible solution to my problem:
Most of the times removing "war3.w3mod\_hd.w3mod\" makes the texture appear in-game

BUT some textures have blue-ish color(like the one I showed above) while some others don't appear at all.

Hopefully someone might find this thread useful.
 

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