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- Jul 12, 2010
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Hi everybody so I started creating some simple "HD" floors with reforged textures and I have come upon a strange problem.
as you can see some of them don't appear to be textured in game although they are in Retera's:
My guess is that it might be a texture path problem, the working models use these paths:
Buildings/Human/TownHall/Human_Townhall_Diffuse.tif
ReplaceableTextures/EnvironmentMap.blp
And the non-working ones use these:
war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\other\nerubianziggurat\neutral_nerubianziggurat_diffuse.dds
war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\undead\crypt\undead_crypt_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\stratholmebridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\woodenbridge_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\cliff\cliff1_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\splats\undeadubersplat_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\b.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\ashenvaletree\ashencanopytree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\barrenstree\barrenstree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\elvenbridge_diffuse.dds
I also tried changing the texture path and the one that seemed to work is:
replaceabletextures\bridges\elvenbridge_diffuse.dds
BUT it looks like this in-game:
only after changing the tinting color values I was able to somewhat give it a brown color:
So I was wondering anybody knows why this is happening?
It's gonna be a huge hassle to change the paths of all models again and find the required tinting colors for each one >_<
I also included my test map and a zip with all the models I made.
EDIT:
I have found a possible solution to my problem:
Most of the times removing "war3.w3mod\_hd.w3mod\" makes the texture appear in-game
BUT some textures have blue-ish color(like the one I showed above) while some others don't appear at all.
Hopefully someone might find this thread useful.
as you can see some of them don't appear to be textured in game although they are in Retera's:
My guess is that it might be a texture path problem, the working models use these paths:
Buildings/Human/TownHall/Human_Townhall_Diffuse.tif
ReplaceableTextures/EnvironmentMap.blp
And the non-working ones use these:
war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\other\nerubianziggurat\neutral_nerubianziggurat_diffuse.dds
war3.w3mod\_hd.w3mod\_teen.w3mod\buildings\undead\crypt\undead_crypt_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\stratholmebridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\woodenbridge_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\cliff\cliff1_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\a.w3mod\replaceabletextures\splats\undeadubersplat_diffuse.dds
war3.w3mod\_hd.w3mod\_tilesets\b.w3mod\replaceabletextures\bridges\ricketywoodbridge_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\ashenvaletree\ashencanopytree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\barrenstree\barrenstree_diffuse.dds
war3.w3mod\_hd.w3mod\replaceabletextures\bridges\elvenbridge_diffuse.dds
I also tried changing the texture path and the one that seemed to work is:
replaceabletextures\bridges\elvenbridge_diffuse.dds
BUT it looks like this in-game:
only after changing the tinting color values I was able to somewhat give it a brown color:
So I was wondering anybody knows why this is happening?
It's gonna be a huge hassle to change the paths of all models again and find the required tinting colors for each one >_<
I also included my test map and a zip with all the models I made.
EDIT:
I have found a possible solution to my problem:
Most of the times removing "war3.w3mod\_hd.w3mod\" makes the texture appear in-game
BUT some textures have blue-ish color(like the one I showed above) while some others don't appear at all.
Hopefully someone might find this thread useful.
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