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Gargonach 0.1.0

Submitted by Cokemonkey11
This bundle is marked as approved. It works and satisfies the submission rules.


Gargonach


A map by Cokemonkey11

Contents
* Introduction
* Screenshots
* Abilities
* Version Control
* Changelog
* Contributing


Introduction

Gargonach is my entry for the solo mini-mapping contest #7, whose theme was "Boss
Fight". This map is inspired from a boss in the original Half- Life story called
"Gonarch". The game centers around killing him with your main character, Don Rogo,
using various paladin spells and by completing intermediate goals to ease your
mission.

For centuries Gargonach rained terror on the world of Azeroth, unleashing his
nerubian warriors on the alliance's pitiful creatures so limited in magic and
technology. No warrior could match the sheer brutality of an inter-dimensional
species, controlling the elements, and the forces of the Universe. No one until
Don Rogo.

Screenshots



Divine Shield Spell

[​IMG]


Abilities



[​IMG] Don Rogo: Your hero.
[​IMG] Attack: In Gargonach, Don Rogo will only attack when ordered to.
[​IMG] Hammerthrow: Don Rogo throws his weapon in the target direction. He must pick it back up
before attacking again.
[​IMG] Divine Shield: Creates a temporary shield which is impassible by evil attacks.
[​IMG] Lighthopping: Jumps in the target direction in two delayed bursts of light.
[​IMG] Ragnorak: After channeling for a short time, Thor's hammer falls from the sky, dealing
massive damage and stunning enemy ground units.


Version Control



All iterations of this map are maintained in a public git repository at
Cokemonkey11 / gargonach / Commits — Bitbucket

Changelog



0.1.0 22 June 2019:
  • Gargonach's attacks no longer register as hit if you're airborne.
  • Gargonach now has another attack in its repertoire: spawn crabs.
  • Reworked healing fountain to provide more gameplay interaction.
  • The map triggers are now fully translated to WurstScript.
  • The map now uses the wurstStdLib2.
  • Minor cosmetic tooltip improvements.

0.0.9 16 August 2016:
  • The map triggers are now fully translated to WurstScript compliant Jurst.
  • Fixed issue #13 which deselected Don Rogo during revive animation.
  • Fixed issue #12 which allowed the player to select the revive animation sprites.
  • Fixed issue #17 which allowed the player to select the hammer after using Hammerthrow.
  • Fixed issue #15 which allowed the player to select the Shield blobs when usnig Divine
    Shield.
  • Made Gargonach's Smokestack ability stronger (#18).
  • Adjusted which Don Rogo spells provide a stun effect.
  • The map now uses a black fog mask (#19).
  • Minor QoL terrain improvements.
  • Fixed issue #16 which allowed players to spam the Hammerthrow ability over and over
    without cooldown.
  • Ragnorak no longer affects structures.
  • Fountain now heals significantly slower.
  • Fountain wisps are less goofy looking.

0.0.8 22 May 2012:
  • First patch fixing a bug with don rogo attack spell and lighthopping tooltip.
  • Fixed some pathing blocker positions.
  • Small interface change.

0.0.7 17 May 2012:
  • Initial version uploaded to hiveworkshop.com as contest entry.

Contributing

I will merge atomic, well-formed pull-requests if they are consistent with my design
policies and issue tracker.


Contents

Gargonach 0.1.0 (Map)

Reviews
Moderator
[img][c]Orcnet[c]18:30, 14th May 2013 [IMG][IMG][IMG][IMG][IMG] Gargonach (Version 008) Rate[c]Score[c]Percent[c]Letter [r][img][img][img][img][img][c]5/5[c]91-100[c]A Rate[c]Score[c]Percent[c]Letter...
  1. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,271
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    Thanks! Based on your feedback, I've created two new issues to track:

    - Cokemonkey11 / gargonach / issues / #23 - In hard mode, the player shouldn't just revive without starting over — Bitbucket
    - Cokemonkey11 / gargonach / issues / #24 - [Gargonach] Channeling healing ability — Bitbucket

    And bumped up the priority on these two other isues:

    - Cokemonkey11 / gargonach / issues / #7 - [Gargonach] Spawn Scarabs ability — Bitbucket
    - Cokemonkey11 / gargonach / issues / #4 - [gargonach] flame-thrower spell — Bitbucket
     
  2. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,271
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    After nearly 3 years, this map has been updated!

    The intent of this update was to modernise use of wurst tooling and collect some fixes related to the 1.31.x era of wc3 (which broke plenty).

    I've also thrown in some new goodies as well though, such as:

    - Gargonach now uses another kind of attack (spawning more creeps)
    - Interaction with the healing fountain is now more dynamic/interactive

    Have fun!