- Joined
- Nov 3, 2013
- Messages
- 989
This exist to instead of making a missed attack 'miss' it will deal less dmg. Now this does not appear to work, a miss is a miss and 0 dmg is taken, tried with having an archer stand down hill and also with evasion ability.
I looked through the table in search for a boolean to switch between missing and reduced dmg but none were found, nothing similar either.
How do I use this, is it even possible or is it just some hardcoded shit that does not work?
I were hoping to use this so that normal miss for ranged units attacking uphill will be reduced dmg and use triggered evasion and crit for abilities like i would have done either way.
I looked through the table in search for a boolean to switch between missing and reduced dmg but none were found, nothing similar either.
How do I use this, is it even possible or is it just some hardcoded shit that does not work?
I were hoping to use this so that normal miss for ranged units attacking uphill will be reduced dmg and use triggered evasion and crit for abilities like i would have done either way.