Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
This version requires Warcraft III bypass map file size limit. [ver.6] to be played in multiplayer.
BUGFIXES/GENERAL (v 1.2C (15)):
- Added a new hero skin: Dwarven Cleric
- Squire and Mystic models now have a proper attack sound on 2 handed attacks
- Cleric and Magician models now have a particle emitter on ranged attacks
- Fixed a bug with legendary auras not being shared properly
- target dummies are no longer flagged as mechanical (for better DPS testing)
BUGFIXES/GENERAL (v 1.2C (14)):
- fixed a bug where female magicians could level beyond level 25 before changing class
- fixed a bug that sometimes prevented new floors from getting generated in Blackfire
- fixed a bug that allowed duplicating keystones
- save code version has been updated: load codes from (13) by using -comp
- Added a new alternate hero skin for the magician to pick ... still highly experimental; so there might be bugs - use at your own risk!
- Fixed a bug with Hexblade shield absorb not working for physical abilities
- Increased Awareness aura is no longer displayed in shop windows
- Fixed a bug that sometimes caused players to skip floors in Blackfire Deep
- Fixed a bug that sometimes caused ethereal items to disappear when having an ethereal item, keystone or soul in your hero inventory
- collectible stands of other players should now no longer be visible to players
- ethereal item skins no longer disappear when entering Blackfire
- items that can not be added when entering Blackfire (due to full inventory) will now spawn near the entry of the first floor
- fixed a bug that caused collectibles from other players to carry over to your vault load sometimes
- Wiped all collectibles for the sake of bringing everyone back to square one
BUGFIXES/GENERAL (v 1.2C (13)):
- Ethereals will now be properly snapshotted when entering Blackfire Deep, so that they will remain in the inventory when leaving Blackfire by townportal or death
- Druids will now receive a rod of revitalization when entering Blackfire Deep via a keystone; this rod has unlimited ressurection spells, but can only be used outside of combat
- Keystones can no longer be purchased on the ancient Apparatus in Blackfire
- Fixed some attack elements and attack splash damage of Blackfire mobs
- chests and shops in Blackfire will now always be guarded by creeps, to make stealth tactics harder
- chests and shops in Blackfire will now grant all creeps guarding them improved stealth detection
- Rebalanced AP values in Blackfire Deep (nerfed too strong mobs and buffed too weak mobs)
- Removed several unfair boss abilities with high attack modifiers from Blackfire Deep ability database
BUGFIXES/GENERAL (v 1.2C (12)):
- fixed a bug that allowed duping collectibles
- fixed missing mail armor in floor 10 shop in Blackfire
- fixed archives being removed when dying or entering Blackfire
- fixed a bug with Blackfire not properly resetting when dying on a Keystone run
BUGFIXES/GENERAL (v 1.2C (11)):
- Added new Legendary items as rewards for Blackfire Deep
- Added a new item category as a reward from Blackfire Deep: Chains can be used as offhand items by Mystics/Hexblades and Squires/Crusaders using 2H weapons
- Added a new item class: Ethereal items as rewards for Blackfire Deep. These items will level with the hero and will not get removed when entering Blackfire Deep
- Added a new item class: Collectible items as rewards for Blackfire Deep. These items can be stored in class-specific containers inside your vault (and will be saved in your vault save)
- Added new mount rewards for Blackfire Deep
- Added Intro cinematic to the core game imports
- Added legendary vault models to be part of the core game imports
- Increased resolution of many environmental doodads and hero textures
- Blackfire now has a quick explanation dialogue from Winalis Blackfire
- Fixed Keystone tooltip not to be cut off early
- Reduced drop chance of Hopebringer
- Fixed Revenge Tooltip
- Instill momentum now only charges up from white physical damage, but will now ignore all damage mitigation like evasion and armor in return
- Fel Nova is now stunnable in Blackfire Deep
- Fixed a small problem with the Squire model shield attachment point
- Thunderstep no longer breaks Blackfire when used on the entry
- Fixed the druid spirit HP bug
- Water Globes "soaked" debuff nerfed to -10% resistance
- Merchants that spawn when entering Blackfire through a keystone will no longer be randomized
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