- Joined
- Apr 16, 2007
- Messages
- 262
Hey again fellow Hivers
I'm making my cinematic, but am constantly running into troubles, one of the worst being that the doodads continually disappear.
Now to explain a little better, the camera moves forwards (ingame and in the editor) and through an arch like doodad. Suddenly, the doodad just disappears, even though you should still be able to see it.
I have no idea why this is, only that the extents may be incorrect in the models themselves, and considering that I am using the UTM, fixing this would be nearly impossible. Any ideas? Like changing fog, camera fields or something related, or just something in the object editor?
Thank you very much, help would really be appreciated.
I will gladly attach a picture if you don't get what I mean.
I'm making my cinematic, but am constantly running into troubles, one of the worst being that the doodads continually disappear.
Now to explain a little better, the camera moves forwards (ingame and in the editor) and through an arch like doodad. Suddenly, the doodad just disappears, even though you should still be able to see it.
I have no idea why this is, only that the extents may be incorrect in the models themselves, and considering that I am using the UTM, fixing this would be nearly impossible. Any ideas? Like changing fog, camera fields or something related, or just something in the object editor?
Thank you very much, help would really be appreciated.
I will gladly attach a picture if you don't get what I mean.