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Actions: issue triggering unit "frenzyoff".
IssueImmediateOrder( TheUnit, "frenzyoff" )@TwoVenomous:IssueImmediateOrder( TheUnit, "frenzyoff" )
I don't know why GUI doesn't have frenzy on-off on the list, there's bloodlust, but no frenzy; i'm not sure if they have different orderstrings but same Base ID meaning that ordering bloodlustoff would be equal to frenzyoff
(Issued order) Equal to (Order(frenzyon))
Unit - Order unit to (Order(frenzyoff))
Guys!!~~~
1. Frenzy in "Lineage 2" is not equal to Frenzy in Warcraft! Frenzy uses parent-spell "Roar"
2. Frenzy must not be used when hero has full HP! It MUST be able to use when HP drops to 30% or lower!
3. Frenzy have to add attack damage![]()
Whatever Frenzy

Events


Unit - A unit Begins casting an ability

Conditions


(Ability being cast) Equal to Whatever Frenzy


(Percentage life of (Triggering unit)) Less than or equal to 30.00

Actions


Unit - Order (Casting unit) to Stop
Zigor since this is a Wc3 forum you can't ask for someone to do a skill from a different game without explaining what it does. Explain how Frenzy works. Is it AoE? is it TargetAble? does it have Autocast? Increases attack speed also? Movespeed? something?...
There a tons of ways to do this: aura, triggered, abilities, buffs, dummies, etc. You need to explain exactly what you want.

It seems like the thread's purpose is complete.
Do you want me to mark it as Solved?
