This is intended to go along with my
fortification building pack. I also added it to my
presentation map for the fortification pack. There you can see how it's supposed to work along with settings, pathing map etc. It has different animation sets:
-Undamaged (Stand)
-Damaged with destroyed battlement (Stand upgade first)
-Destroyed with only the destructed base remaining (Stand upgade second)
The model only uses ingame textures (for low filesize) and has a portrait camera, team colour, the standard animations (Stand/Birth/Death/Decay) and two upgrade levels.
Edge versions can now be set trough adding doors to fitting attachment points. I uploaded the fitting model "TowerDoor.mdx" as portrait to
this model. For how to set up the attachments properly check out the presentation map.
Attachment point names are (for a building facing the standard 270°):
-Upper 0° (Head Ref)
-Upper 90°(Chest Ref)
-Upper 180°(Chest Left Ref)
-Upper 270°(Chest Right Ref)
-Bottom 0° (Hand Left Ref)
-Bottom 90°(Hand Right Ref)
-Bottom 180°(Foot Left Ref)
-Bottom 270°(Foot Right Ref)
An alternate version of the model without the team-coloured roofing tiles is added as portrait.
Updates:
-Removed the alternate animations and instead added attachment points
-Dust now correctly disappears at the end of the animations
-Removed some unneeded lines
-Added alternate version as portrait
-Fixed attachment points of alternate version
Pls give credits, if you use it in your map.
You are allowed to modify it as long as you give credits.
Keywords:
fortification, stairs, wall, stone, building, structure, medieval, age, destroyable,