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Nice terrain Belg. But I feel like if you go behind those mountian you gonna fall down and never come back <.< >.> Also, the fortress in itself needs a bit more detail I think. Right now it looks like something abandoned right after it got built or something..
i love how the rocks arnt round but the mountians seem to have little debth to them, maybe you need thicker fog. and the vegitation looks great and it well placed
Looks good, except the rocks are a bit like crumpled paper and there doesn't seem to be anything behind the mountains.
Maps would be so much more interesting to play if they had real-like terrain like this.
They are closer than you wanted them to look like, here is why:
1)They are closer than you wanted them to look like because they are close enough to see the details, like trees and rocks. 2)They are closer than you wanted them to look like because you variated the mountain like if it was much farther. I mean, you did something like this:
I variated the mountain like I would a normal mountain D:. They're just all in a close space, which is why Im adding bigger peaks somewhere at the backish of the map.
Just for the hell if it, try using Fogged Sky instead of whatever sky your using. That way it makes the sky look a bit more, cloudy, since its raining. And It will help the mountians look a bit more realistic.
I variated the mountain like I would a normal mountain D:. They're just all in a close space, which is why Im adding bigger peaks somewhere at the backish of the map.
But you could *cough* should *cough* also remove some of the peaks of the midground mountain, and add a mountain very far in the background, with the color of the fog... that's what I suggest.
Ew stormsphere
The sky is like that because the mountains are in a shape that the left is closer to the camera and the right further away. It had to do with the original concept >_>
BTW Gilles, what shrubs
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