Force Cooldown

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Items have a field - ability cooldown group.

Only way I can think is to maybe add a dummy item with the same cooldown group, and then force the hero to use that item. Although this will require an empty inventory spot, and you'd have to add a new item for each item in your map...

For non-item abilities, have you tried adding dummy abilities that use the same order string?
 
You could add a hidden dummy ability based on the same ability, and order with trigger the cast of the dummy ability, that will make both go on cd.
 
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