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Footman

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Contents

Footman (Model)

Level 13
Joined
Mar 11, 2004
Messages
678
You know, It's a bad angle to see the shield. I made it after a seriously difficult time with the spike in it. Anyway, the camera isn't right next to his hand in-game, so it hardly matter. (I couldn't change the bow because the of the "none" animation, in the vertex modifier. It would be unpredictable to know where it would end up.
 
Level 11
Joined
Aug 4, 2004
Messages
978
No it wasn't, but anyway, good job on this model, I needed a footman archer for a campaign I'm doing. 5/5 Though the bow is kinda big....but as long as it works I dont mind. :)
 
Level 3
Joined
Jul 14, 2004
Messages
58
Useful, but one thing thats bad... using a footman for a archer. Next time you should make a custom skin, but anyway great job. 4/5
 
Level 11
Joined
Aug 4, 2004
Messages
978
Ach. I just put it in the world editor and the bow dissapears half the time...and the decaybone anim is messed up...he just stands there....could you fix it so he is always holding the bow? And the decaybone anim needs fixed. Please, I really need a footman archer for the campaign I'm doing.
 
Level 11
Joined
Aug 4, 2004
Messages
978
What the hell is a "nooblet"? Anyway I don't have WC3Viewer, I have the Image Extractor.(I heard the Viewer was kinda buggy) Anyway, this model still needs fixed.
 
Level 3
Joined
Sep 26, 2004
Messages
51
kinda funny and nice, 2!
but you should add a "metal"-skin for the bow or sth else so it looks like a "footmen-bow"
4/5
 
Level 1
Joined
Oct 30, 2004
Messages
2
half the time its bow is missing and it just looks like an unamred footman. also, the shield on its back is way out of proportion. too bulky.

otherwise, its pretty good. ill use it.
 
Level 1
Joined
Dec 12, 2004
Messages
7
2 ways 2 fix bow
1.make it normal like this (<--------like that not bent in middle it looks silly 2. make it so its there all the time and fix the cape thing it isnt attached
 
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