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Footman

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Contents

Footman (Model)

You know, It's a bad angle to see the shield. I made it after a seriously difficult time with the spike in it. Anyway, the camera isn't right next to his hand in-game, so it hardly matter. (I couldn't change the bow because the of the "none" animation, in the vertex modifier. It would be unpredictable to know where it would end up.
 
No it wasn't, but anyway, good job on this model, I needed a footman archer for a campaign I'm doing. 5/5 Though the bow is kinda big....but as long as it works I dont mind. :)
 
Useful, but one thing thats bad... using a footman for a archer. Next time you should make a custom skin, but anyway great job. 4/5
 
I like this model i could use it for mine and my m8z campaign thx! :D 4/5 ( bows too big lol )
 
Ach. I just put it in the world editor and the bow dissapears half the time...and the decaybone anim is messed up...he just stands there....could you fix it so he is always holding the bow? And the decaybone anim needs fixed. Please, I really need a footman archer for the campaign I'm doing.
 
What the hell is a "nooblet"? Anyway I don't have WC3Viewer, I have the Image Extractor.(I heard the Viewer was kinda buggy) Anyway, this model still needs fixed.
 
kinda funny and nice, 2!
but you should add a "metal"-skin for the bow or sth else so it looks like a "footmen-bow"
4/5
 
half the time its bow is missing and it just looks like an unamred footman. also, the shield on its back is way out of proportion. too bulky.

otherwise, its pretty good. ill use it.
 
2 ways 2 fix bow
1.make it normal like this (<--------like that not bent in middle it looks silly 2. make it so its there all the time and fix the cape thing it isnt attached
 
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