Foggy Valley

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This is basically me playing around with fog. I tried to use some more tree variation too :D

Edit: Changed the slanted path that looked odd.
Further edit: Toned down the fog a bit.

acwi2q.jpg
 

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Came out nice. I suggest putting a dark fog right in front of the camera to tone down the brightness. Or use the glow doodad in the UTM. Under cinematic.
 
I must say Void, your shaping up to be a pretty awesome terrainer. I like the tree variation in this one, different sizes, shapes and colors of em' all. Over all looks good and nothing in particular I don't like about it but there is something that puts me off, although I can't say what. Ah well, looks good anyway.
 
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