- Joined
- Jan 2, 2015
- Messages
- 15
Hi! I've been off mapping for quite a long time and now that I've come back to it I'm having a little issue.
I have a spell where I create 3 units that basically float around the hero. Those units are flying and, in this case, about 350 height. The movements of these units are made with a trigger so that they can basically attack while moving behind the hero.
Now, my issue is that whenever these units attack they kinda "fall". Basically, they suddenly lose height, dropping for a millisecond before getting back to their normal height. It doesn't impact the spell in itself, everything else is fine and it doesn't seem to bring any other problems, but I'm just kinda annoyed by these sudden drops, they seem weird and since everything else is going smoothly, it just doesn't really seems right.
Also, after trying to solve the problem myself, I found out that changing the movement type to levitation does force the unit to stay at the same height. However, I am not entirely satisfied with this solution since I am trying to make this spell easy to adapt to any unit, with thus possibly different height and it looks like you can only change the flying height of a unit whose movement type is flying, not levitation.
So if anyone can help me with this weird "drop" I'd be very thankful!
I have a spell where I create 3 units that basically float around the hero. Those units are flying and, in this case, about 350 height. The movements of these units are made with a trigger so that they can basically attack while moving behind the hero.
Now, my issue is that whenever these units attack they kinda "fall". Basically, they suddenly lose height, dropping for a millisecond before getting back to their normal height. It doesn't impact the spell in itself, everything else is fine and it doesn't seem to bring any other problems, but I'm just kinda annoyed by these sudden drops, they seem weird and since everything else is going smoothly, it just doesn't really seems right.
Also, after trying to solve the problem myself, I found out that changing the movement type to levitation does force the unit to stay at the same height. However, I am not entirely satisfied with this solution since I am trying to make this spell easy to adapt to any unit, with thus possibly different height and it looks like you can only change the flying height of a unit whose movement type is flying, not levitation.
So if anyone can help me with this weird "drop" I'd be very thankful!