- Joined
- Aug 8, 2010
- Messages
- 1,022
Hello! I have a minor issue here. I have my dummy unit and i want to set it's height to 400 trough a trigger. In the object editor, it has movement type set to none and default flying height to 0. In my trigger, i create the dummy, add Crow Form to it (so that it's movement type is now "fly") and then i set the height to 400 with 10000 rate. Nothing happens, though...
Then i tried to set the movement type to fly in the object editor, yet still nothing happened. However, if i set the flying height to the desired amount in the object editor, it works. But i need to set this in the triggers because for some purposes i need it with 0 flying height, in some with 100, in other with more and so on...
I also think that having two exactly same units only just with different heights is stupid while having a trigger action for this.
Basically, my question is why the height doesn't change. I'll give +rep
Then i tried to set the movement type to fly in the object editor, yet still nothing happened. However, if i set the flying height to the desired amount in the object editor, it works. But i need to set this in the triggers because for some purposes i need it with 0 flying height, in some with 100, in other with more and so on...
I also think that having two exactly same units only just with different heights is stupid while having a trigger action for this.
Basically, my question is why the height doesn't change. I'll give +rep