- Joined
- Jul 1, 2008
- Messages
- 1,314
Hey guys,
This may be a simple question, but does someone know, how to change flying height for tilted units?
I got a unit, that was tilted in object editor by -276°, movement type flying, default height 83, and I want to move it up to 250. Using movement type foot + crow form did not work either.
In game, the text indicator box of the tilted unit moves up, but the model stays the same.
The only thing, I changed, is that it is tilted by -276...
The original problem is, that I placed this unit above several pathing blockers with different height, so it cannot be done by different base heights in the oe.
Is there a trick, how you can move tilted units in the Z axis by triggers?
Thanks for any help!
This may be a simple question, but does someone know, how to change flying height for tilted units?
I got a unit, that was tilted in object editor by -276°, movement type flying, default height 83, and I want to move it up to 250. Using movement type foot + crow form did not work either.
In game, the text indicator box of the tilted unit moves up, but the model stays the same.
The only thing, I changed, is that it is tilted by -276...
The original problem is, that I placed this unit above several pathing blockers with different height, so it cannot be done by different base heights in the oe.
Is there a trick, how you can move tilted units in the Z axis by triggers?
Thanks for any help!
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