- Joined
- Oct 18, 2008
- Messages
- 1,591
Hi there
EDIT: I'll put it simple:
And will it work correctly? Or is there any other way around it(without generating more than 100 Floating Texts)?
EDIT: I'll put it simple:
- Custom script: if GetLocalPlayer() = GetTriggerPlayer() then
- Change Text *Floating Text* to *something*
- Custom script: endif
And will it work correctly? Or is there any other way around it(without generating more than 100 Floating Texts)?
Last edited: