Dear Hivers,
So i have a map thats played outside and inside buildings. If a unit is outside a building he is added to a playergroup (Thunderplayergroup). Then, if the thundertrigger begins, i only want to have the players in the Thunderplayergroup to have a white filter for 0,5 sec and a rollingthunder sound. So if a player is inside he has no special effects and if the player is outside he gets the special effects.
So i have a map thats played outside and inside buildings. If a unit is outside a building he is added to a playergroup (Thunderplayergroup). Then, if the thundertrigger begins, i only want to have the players in the Thunderplayergroup to have a white filter for 0,5 sec and a rollingthunder sound. So if a player is inside he has no special effects and if the player is outside he gets the special effects.