- Joined
- Jul 9, 2005
- Messages
- 49
Ok What I want is to know how to set up a trigger for a Secret code Teleport kind of thing.
For example you stand in a certain region, and type a specific phrase which teleports you to another area. How do I set this up?
Another question. Last time this wasn't solved:
I currently have Humans in my Jurassic park map win condition to reach the safety docks, but no dinosaur condition.
I want it to be.....Dinos kill all humans for victory.
When I tried to set this up I did
Events
A unit owned by player 1 Red dies
....Player 2
....player 3 and so forth till all humans are listed
Condidtions
Triggering unit equal to Survivor
Actions
Humans - Defeat
Dino teams - Victory
but when I tested it, Dinosaurs won when ONE human died.
How do I get it tha player 1-8 has to die so player 9, 10 and 11,12 win?
Last question
I'm using the RDZ Stronghold model which is a great looking gate thats huge. but when you select to build it, the green square that shows the minimum space required is a 1x1 box, which is waaaaayyyy too small for this kind of model. And units can just walk through it defeating the purpose
Also the model is more wide, I would say 6x1 Squares, so I want the green selection thing to match its width. How do I do this? Also is there any way to make it that I can open the gate? my guess is make an ability that makes its collision size 0? But I don't think that can be done.
Help is thanked in advance
For example you stand in a certain region, and type a specific phrase which teleports you to another area. How do I set this up?
Another question. Last time this wasn't solved:
I currently have Humans in my Jurassic park map win condition to reach the safety docks, but no dinosaur condition.
I want it to be.....Dinos kill all humans for victory.
When I tried to set this up I did
Events
A unit owned by player 1 Red dies
....Player 2
....player 3 and so forth till all humans are listed
Condidtions
Triggering unit equal to Survivor
Actions
Humans - Defeat
Dino teams - Victory
but when I tested it, Dinosaurs won when ONE human died.
How do I get it tha player 1-8 has to die so player 9, 10 and 11,12 win?
Last question
I'm using the RDZ Stronghold model which is a great looking gate thats huge. but when you select to build it, the green square that shows the minimum space required is a 1x1 box, which is waaaaayyyy too small for this kind of model. And units can just walk through it defeating the purpose
Also the model is more wide, I would say 6x1 Squares, so I want the green selection thing to match its width. How do I do this? Also is there any way to make it that I can open the gate? my guess is make an ability that makes its collision size 0? But I don't think that can be done.
Help is thanked in advance