Farms

This bundle is marked as approved. It works and satisfies the submission rules.
3 types of farms. The first variation made in style of AOE 1. In others i added windmill.

Changelog: 1.01 - replaced wooden nad stone parts on windmill in 3 animation.
1.02 - fixed animation of windmill blades. Added origin and overherhead refs. Fixed ground and fence. Now they will not float on hills.

Keywords:
Farm
Contents

Farms (Model)

Reviews
11:23, 19th Mar 2016 The_Silent: A great model, but it miss a couple of things before it can be approved. "Overhead" and "Origin" attachment points. The dirt around the crops and the fence will float if the structure is put on a hill. Please...

Moderator

M

Moderator

11:23, 19th Mar 2016
The_Silent: A great model, but it miss a couple of things before it can be approved.
  • "Overhead" and "Origin" attachment points.
  • The dirt around the crops and the fence will float if the structure is put on a hill. Please add some sides to it so that this will not happen.
  • More animations would be cool and improve the final rating, but certainly not necessary.

15:01, 19th Mar 2016
The_Silent: Changes made. Approved.

Great work!
 

Deleted member 238226

D

Deleted member 238226

fancy. how about a black smith building for the next one? :grin:

5/5 as usual and +REP
 
Level 28
Joined
Mar 9, 2012
Messages
1,563
Supporting frame only at side of windmill at 3. level doesnt make sense. Has to be all around the structure at that level or not present at all.
You did put stone above wood(again) which once again didnt make sense.
Could put extra different tools leaning on the wall as it goes up in tiers as eyecandy.
At stone upgrade you can extend length of windmill's blades.
 
Level 28
Joined
Jan 1, 2013
Messages
502
Your making nice buildings Mike, keep it coming.

Thanks a lot. Only pity that I learned too late modeling and not many people play W3 now(

Supporting frame only at side of windmill at 3. level doesnt make sense. Has to be all around the structure at that level or not present at all.
You did put stone above wood(again) which once again didnt make sense.
Could put extra different tools leaning on the wall as it goes up in tiers as eyecandy.
At stone upgrade you can extend length of windmill's blades.

The parts parts above wooden looks really strange. But it looks more beautiful. I checked) I will to find a solution to this problem.
 
Last edited by a moderator:
Level 1
Joined
Jan 2, 2016
Messages
3
Hi. I'm sorry, i speak english not good and i didn't understood everything. Can I use this model in my project?
 
Level 2
Joined
Oct 6, 2015
Messages
18
my English is so bad !!! but i wanna make Assault melee map . then i need 300 foods and allow players to upgrade farms . can i use your model as upgrade models in my project ?:D
 
Level 3
Joined
Feb 24, 2016
Messages
38
this is probably a very simple question but how would i go about using the upgraded versions? i would love to have it where players can upgrade their farms but i cant figure out how to make it use the next part of the model besides the first version of it. :con:
 
Top