1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Farmfield Rampage

Submitted by KuWe
This bundle is marked as approved. It works and satisfies the submission rules.
Introduction
[​IMG]
Farmfield Rampage is a 2-player TD battle map with unique twist!


Objective
Destroy enemy HQ before enemy destroys your HQ!
Your units will deal damage to enemy HQ when they get past enemy defenses.
Upgrade your army and crush the enemy!

Features
-2 Sides: Undead and Humans
-5 lines to defend and attack
-3 different game modes
-Achievements
-Custom AI (replaces dc'ed player and allows solo mode)
-Custom loading screen
-Different seasons and weather effects
-Custom Hotkeys (for every button)
-Upgrade System to customize your tactics

Screenshots
Winter
[​IMG]]
Autumn
[​IMG]
Summer
[​IMG]
Spring
[​IMG]
Upgrades
[​IMG]

Recent Changes

v1.40
-added new unit: Spearman/Skullbow
-added new boost: Perserverance
-added new upgrade: Mayhem/Destruction
-added new upgrade: Triumph/Death's Advance
-revamped (epic) unit system
-revamped gold system
-renamed medium melee units to Axeman/Skullblade
-Coin of Fortune cost reduced to 40 from 50
-Barricade cost reduced to 60 from 70
-Demolish cooldown slightly increased
-Miasma duration reduced to 9s from 10s
-Attack and Movement speed are now rated 1-5 instead of 1-3
-small tweaks and fixes
v1.41
-added new epic unit: Rogue/Shade
-added the missing boost to the undead
-added special effect to Triumph/Death's Advance
-added special effect to Perseverance
-reduced attack speed of Golem/Revenant to 2 from 3
-'all' chat is now enabled by default
-invisible enemy units can no longer be seen by players (towers still see them)
-fixed a bug that caused Perseverance to heal more than intended
-fixed the Skullbow upgrade issue
-fixed the Spearman/Skullbow power cost refund issue
-fixed a massive lag issue under certain conditions
-fixed some object placements
-fixed the random stucture placement error
-fixed Perseverance typo
-fixed Daytime Patrol/Creatures of the Night tooltip
-disabled the debug triggers
-minor AI adjustments
v1.42
-added new boost: Decompose
-changed Perserverance special effect
-increased the duration of Crimzone to 12 from 10
-minor AI adjustments
-fixed a couple of ranged unit related bugs
-fixed a couple of Battle Standard related bugs

Credits
communist_orc
Kwaliti
D4RK_G4ND4LF
f0rsAk3n
Usedwell
JetFangInferno
Pyramidhe@d
Paladon
Shadow killer
EvilCryptLord
Lord_T
Callahan

NOTE: This map is protected.

Keywords:
td, tower defense, battle, plants vs zombies, undead, human, angry birds, line defense, farmfield, rampage.
Contents

Farmfield Rampage (Map)

Reviews
Moderator
10:57, 27th Aug 2011 -Kobas-: Status: Approved
?

What you want the most from the sequel of Farmfield Rampage?

  1. More units

    1 vote(s)
    10.0%
  2. More upgrades

    1 vote(s)
    10.0%
  3. More game modes

    4 vote(s)
    40.0%
  4. Multiplayer

    4 vote(s)
    40.0%
  5. Something else, leave a comment

    0 vote(s)
    0.0%
  1. 10:57, 27th Aug 2011
    -Kobas-:
    Status: Approved
     
  2. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    First of all; No CAPS in your map name, i dont care if it's rampage or not.. remove it.
    Second; when you do a terrain, atleast make it fully colored, not two different outlooks on each base :/, and use some BB codes to improve your description
     
  3. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    ok.. do you have any suggestions how to make it fully colored?
     
  4. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    [​IMG]
    Make the dark green :D
     
  5. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    you want me to make the whole terrain dark green? 2 Colours make it easier to notice where the mid line is. Have you even tested the map?
     
  6. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    Ahh dont bother then..
     
  7. Vengeancekael

    Vengeancekael

    Joined:
    Aug 11, 2009
    Messages:
    5,747
    Resources:
    16
    Tools:
    1
    Maps:
    13
    Spells:
    1
    StarCraft II Resources:
    1
    Resources:
    16
    Hmm, interesting, I'll need to find a partner to help me test this one. If you yourself can host, let me know.
     
  8. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    I test it with Vengeancekael, tomorrow
     
  9. Pensseliseta

    Pensseliseta

    Joined:
    Aug 12, 2011
    Messages:
    6
    Resources:
    0
    Resources:
    0
    4/5..
     
    Last edited: Sep 3, 2011
  10. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    uploaded v1.03! Please leave a comment. Any feedback is highly appreciated.
     
  11. This looks a pretty fun map. Can't rate yet but I'll try, comment and rate after download.

    A suggestion: instead of using like bugz said, a lame ass all around terrain, make the undead side darker. You can use Felwood Grass and Northrend Grass for this. The house also can be one of those infected barns/house models. Just saying, this is for looks, but you will atleast have a decent split terrain based looks.

    EDIT: A really fun map, I give it a 4/5. I played versus an AI twice, beat both normal and hard. Hard has more gold than me, that makes it bit unfair. He started with a Pudge when I had money just for a militia which sucks. But the AI is pretty good, can't say if he was researching but it was good.

    Few suggestions:

    - Instead of achievement, write something everyone can recognize like "Good Defence, Most Kills, Most Buildings etc" instead of fancy names, or just put fancy names in brackets for fun like "Best Defence: WorldEdit (Home Defender)"
    - Upgrades seem really cool, but after mid-game I noticed that my gold skyrocketed and I could upgrade anything I want. Which isn't bad, but once I had all the upgrades researched and couldn't upgrade no more, I was just spamming troops and laying few turrets here and there. I would suggest you reduce the gold somehow, because after both teams reach a stale match and its a matter of who spams most troops, gold gain is huge and there aren't things on what to spend like upgrades level 2 or something
    -While undead regenerate at night and human at day, its not really balanced, because if you get a good head start later on you will trample them, because your units regenerated and theirs didn't. I would change that to normal regeneration to all units, no matter day or night.

    Heres an idea, add an ability to the battle standard you drop (at night undead get +5% move speed?) and human's standard (at day gives them bonus +1 armor?)... both standards should keep their original damage boost, this will kind of extra

    Overall its a fun map and I would gladly give it a 5/5. I just think you need a little bit more work on it, not a huge one but a bit work here, bit work there. Voting for approval!
     
    Last edited by a moderator: Aug 23, 2011
  12. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Thanks for comment and +rep for feedback! New version is out soon.

    edit: v1.05 is out now!
     
  13. New version is better. :thumbs_up:

    5/5!
     
  14. Orcnet

    Orcnet

    Joined:
    Jul 31, 2010
    Messages:
    3,864
    Resources:
    4
    Maps:
    3
    Tutorials:
    1
    Resources:
    4
    Map Review
    Farmfield Rampage (No Version/s Stated)

    Rating System:

    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 5/5 91-100 A
    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 4/5 81-90% B
    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 3/5 75-80% C
    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 2/5 70-74% D
    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 1/5 50-69% F


    Gameplay-[5/5]
    Note: The playability and how it is entertaining in play.

    Terrain-[5/5]
    Note: View of the map's terrain.

    Managing-[5/5]
    Note: About the outcome of the game's mechanics.

    Overview:

    Gameplay

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    Absolutely amazing! such brilliant work of the game that it also reminded me of plant vs zombies with the mix of angry birds :p
    had nothing to say but how I would rate it in its best.

    Terrain

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    Terrain is randomized and shown in good quality, interesting and useful to be implemented in the game for players not to get bored and null with the main terrain.

    Managing

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    To my observation with the game, I felt this had to be a good piece for the mini-game resources, that it should deserved a best hit because of how it was released and managed with great characters and wonderful strategies to come while in-game, no bugs were found but only 2 players can play, but nonetheless, awesome map.

    Total Score:

    Rating Number Percent Letter
    [​IMG][​IMG][​IMG][​IMG][​IMG] 15/15 100% A


    Status: Approved


    pm me for comments after reading this review
     
    Last edited: Aug 26, 2011
  15. .VTZ.

    .VTZ.

    Joined:
    Dec 17, 2009
    Messages:
    784
    Resources:
    0
    Resources:
    0
  16. Dogzo

    Dogzo

    Joined:
    Sep 18, 2010
    Messages:
    190
    Resources:
    0
    Resources:
    0
    wow, sounds cool, will play it with my cousin/ on battle net :)
     
  17. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Update with new season and a new game mode is coming out soon! Stay tuned.
     
  18. Dogzo

    Dogzo

    Joined:
    Sep 18, 2010
    Messages:
    190
    Resources:
    0
    Resources:
    0
    i played, and it isnt that good, i would give it 2.5/5, mostly its fun to play with ai when your at campging, and they pretty much stupid, at the start there good, at the mid game there challenging, and at the end, garvage. i hope you improve the ai in the next version
     
  19. KuWe

    KuWe

    Joined:
    Nov 11, 2009
    Messages:
    163
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Well it's my first AI and it's kinda hard to make AI that is better than a human player. In fact I made the AI just for testing purposes and decided to leave it there. This map is much better when played with a real human player.