Moderator
M
Moderator
10:57, 27th Aug 2011
-Kobas-:
Status: Approved
-Kobas-:
Status: Approved
(9 ratings)
IntroductionFarmfield Rampage is a 2-player TD battle map with unique twist!
Destroy enemy HQ before enemy destroys your HQ!
Your units will deal damage to enemy HQ when they get past enemy defenses.
Upgrade your army and crush the enemy!
-2 Sides: Undead and Humans
-5 lines to defend and attack
-3 different game modes
-Achievements
-Custom AI (replaces dc'ed player and allows solo mode)
-Custom loading screen
-Different seasons and weather effects
-Custom Hotkeys (for every button)
-Upgrade System to customize your tactics
Winter
]
Autumn
Summer
Spring
Upgrades
v1.40
-added new unit: Spearman/Skullbow
-added new boost: Perserverance
-added new upgrade: Mayhem/Destruction
-added new upgrade: Triumph/Death's Advance
-revamped (epic) unit system
-revamped gold system
-renamed medium melee units to Axeman/Skullblade
-Coin of Fortune cost reduced to 40 from 50
-Barricade cost reduced to 60 from 70
-Demolish cooldown slightly increased
-Miasma duration reduced to 9s from 10s
-Attack and Movement speed are now rated 1-5 instead of 1-3
-small tweaks and fixes
v1.41
-added new epic unit: Rogue/Shade
-added the missing boost to the undead
-added special effect to Triumph/Death's Advance
-added special effect to Perseverance
-reduced attack speed of Golem/Revenant to 2 from 3
-'all' chat is now enabled by default
-invisible enemy units can no longer be seen by players (towers still see them)
-fixed a bug that caused Perseverance to heal more than intended
-fixed the Skullbow upgrade issue
-fixed the Spearman/Skullbow power cost refund issue
-fixed a massive lag issue under certain conditions
-fixed some object placements
-fixed the random stucture placement error
-fixed Perseverance typo
-fixed Daytime Patrol/Creatures of the Night tooltip
-disabled the debug triggers
-minor AI adjustments
v1.42
-added new boost: Decompose
-changed Perserverance special effect
-increased the duration of Crimzone to 12 from 10
-minor AI adjustments
-fixed a couple of ranged unit related bugs
-fixed a couple of Battle Standard related bugs
communist_orc
Kwaliti
D4RK_G4ND4LF
f0rsAk3n
Usedwell
JetFangInferno
Pyramidhe@d
Paladon
Shadow killer
EvilCryptLord
Lord_T
Callahan
NOTE: This map is protected.
ok.. do you have any suggestions how to make it fully colored?Second; when you do a terrain, atleast make it fully colored, not two different outlooks on each base :/
you want me to make the whole terrain dark green? 2 Colours make it easier to notice where the mid line is. Have you even tested the map?Make the dark green
Thanks for comment and +rep for feedback! New version is out soon.
edit: v1.05 is out now!
Map ReviewFarmfield Rampage (No Version/s Stated)
Rating System:
RatingNumber Percent Letter
5/5 91-100 A
RatingNumber Percent Letter
4/5 81-90% B
RatingNumber Percent Letter
3/5 75-80% C
RatingNumber Percent Letter
2/5 70-74% D
RatingNumber Percent Letter
1/5 50-69% F
Gameplay-[5/5]
Note: The playability and how it is entertaining in play.
Terrain-[5/5]
Note: View of the map's terrain.
Managing-[5/5]
Note: About the outcome of the game's mechanics.
Overview:
Gameplay
Absolutely amazing! such brilliant work of the game that it also reminded me of plant vs zombies with the mix of angry birds
had nothing to say but how I would rate it in its best.
Terrain
Terrain is randomized and shown in good quality, interesting and useful to be implemented in the game for players not to get bored and null with the main terrain.
Managing
To my observation with the game, I felt this had to be a good piece for the mini-game resources, that it should deserved a best hit because of how it was released and managed with great characters and wonderful strategies to come while in-game, no bugs were found but only 2 players can play, but nonetheless, awesome map.
Total Score:
RatingNumber Percent Letter
15/15 100% A
Status: Approved
Is it cause peasant walk faster?
A bug: Upgrading the Madrat does nothing, you can't use it as a unit.
You should make the human's strong fast unit use the bandit model, I was wondering why a ranged unit wasn't shooting.
YEAH a new season !! -_-' what's the point of this ?
you could also add an upgrade like the Air strike which would increase the owner's units damage by 50% during 10 sec
no i mean something u buy which would cost 30 g or more and would increase unit's damge during 10 sec, then if u need it once again, you buy it another time (with cooldown)
Try to add a multiplayer team gameplay and this can be a blast!
the seasons are boring, add more units etc....