Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Farmfield Rampage is a 2-player TD battle map with unique twist!
Destroy enemy HQ before enemy destroys your HQ!
Your units will deal damage to enemy HQ when they get past enemy defenses.
Upgrade your army and crush the enemy!
-2 Sides: Undead and Humans
-5 lines to defend and attack
-3 different game modes
-Achievements
-Custom AI (replaces dc'ed player and allows solo mode)
-Custom loading screen
-Different seasons and weather effects
-Custom Hotkeys (for every button)
-Upgrade System to customize your tactics
Winter
] Autumn
Summer
Spring
Upgrades
v1.40
-added new unit: Spearman/Skullbow
-added new boost: Perserverance
-added new upgrade: Mayhem/Destruction
-added new upgrade: Triumph/Death's Advance
-revamped (epic) unit system
-revamped gold system
-renamed medium melee units to Axeman/Skullblade
-Coin of Fortune cost reduced to 40 from 50
-Barricade cost reduced to 60 from 70
-Demolish cooldown slightly increased
-Miasma duration reduced to 9s from 10s
-Attack and Movement speed are now rated 1-5 instead of 1-3
-small tweaks and fixes v1.41
-added new epic unit: Rogue/Shade
-added the missing boost to the undead
-added special effect to Triumph/Death's Advance
-added special effect to Perseverance
-reduced attack speed of Golem/Revenant to 2 from 3
-'all' chat is now enabled by default
-invisible enemy units can no longer be seen by players (towers still see them)
-fixed a bug that caused Perseverance to heal more than intended
-fixed the Skullbow upgrade issue
-fixed the Spearman/Skullbow power cost refund issue
-fixed a massive lag issue under certain conditions
-fixed some object placements
-fixed the random stucture placement error
-fixed Perseverance typo
-fixed Daytime Patrol/Creatures of the Night tooltip
-disabled the debug triggers
-minor AI adjustments v1.42
-added new boost: Decompose
-changed Perserverance special effect
-increased the duration of Crimzone to 12 from 10
-minor AI adjustments
-fixed a couple of ranged unit related bugs
-fixed a couple of Battle Standard related bugs
Make a larger field and split it up into seperate horizontal fields for several players fighting for the same farm.
Or let all players build on the same field.
Btw: Please enable 'All'-chat by default. Otherwise, nice map!
€: Oh and I think the coins are pretty useless.. it's nearly impossible to protect them long enough to get more gold from them than the enemy who get's a lot of bounty..
Btw, how about you allow the host to choose between fields of different size?
I originally planned to fields of different sizes but then I scrapped the idea since the triggers would have been too large and complicated. If I now did it I had to redo almost every trigger since they're made for this size of field.
E: Here's an early Christmas gift for everyone who likes FFR: v1.41 is out! Check it out!
Unfortunately I recently lost alot of data from my pc and I can't update this map anymore because I don't have the unprotected version of it anymore. Unless someone can deprotect it for me I can safely say that v1.42 is the last version of this map. Im working on a new map now: Crimson Expedition.
]I'm also working on a sequel of Farmfield Rampage.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.