- Joined
- May 11, 2004
- Messages
- 2,863
This was was awarded second runner up in the melee map competition. This is a nicely made map, simple, yet well detailed and clean layout. Texturing was good. Use of doodads could have been emphesized a little bit more, but too much on a map like this would have the opposite effect, so it was pretty much a decent balance bewteen the two. Players start in the corner and have to defend their flanks again the other players while the attempt to secure the goodies in the city. The creeps were cept reasonable, so expanding isnt too difficult, and allows players to do so before the game ends with a rush.
My main suggestion would be to make more obstabled in the forest areas bewteen the players to prevent rushes, or maybe put some toupher creeps there, to give incentive to go into the city as opposed to the forest.
-VGsatomi
My main suggestion would be to make more obstabled in the forest areas bewteen the players to prevent rushes, or maybe put some toupher creeps there, to give incentive to go into the city as opposed to the forest.
-VGsatomi