• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Example of small set of Custom Natives

Status
Not open for further replies.

MindWorX

Tool Moderator
Level 20
Joined
Aug 3, 2004
Messages
709
http://video.google.com/videoplay?docid=6507697271943368938&hl=en

I know the quality is very low, but it's just an example.
It shows my very own made-in-boredom-nativeset "Mouse", it's simple, it has the following
JASS:
native GetMouseX takes nothing returns integer
native GetMouseY takes nothing returns integer
native SetMouseX takes integer x returns nothing
native SetMouseY takes integer y returns nothing
native SetMousePos takes integer x, integer y returns nothing
Very simple, yet not included in wc3 for some reason.

What you see in the video is me moving a unit around only by moving the mouse cursor.
 
Last edited:
Level 4
Joined
Jun 21, 2007
Messages
116
rofl

smaller windows mean better quality? then why people want to have big monitors, when they could have better quality on small ones? -_-
 
Status
Not open for further replies.
Top